=>2nd Quest: Enter your name as ZELDA to begin in the 2nd quest.
=>Quick Save: Press START to go the the subscreen, then press CNTRL II: U+A
to go to the SAVE/CONT/QUIT menu.
=>Don't Pay: If you break an old man's door and he asks you to pay for the
repair, press CNTRL II: A+B to escape.
=>Open Doors: Some of the dungeon doors will open up if you simply exit the
room and come back in. For example, in the first dungeon of the first quest,
enter the entrance, walk back outside, then return into the level. The
locked door will now be open.
=>Locations of the Items:
Set up a grid map, using the letters A-P for the horizontal axis and the
numbers 1-8 for the vertical axis. Therefore, the top left corner is A-1 and
the bottom right corner is P-8. Each block equals 1 screen. Use this map of
the overworld to find the following items.
NOTE: Link begins in H-8.
c/b/t/w/s/r = Use/Move a Candle/Bomb/Tombstone/Whistle/Statue/Rock
First Quest...
Hearts: H-5c, L-8b, M-3b, P-3, P-6
White Sword K-1, Magic Sword B-3t, Letter O-1, Bracelet E-3s
Dungeons: H-4, M-4, E-8, F-5, L-1, C-3, C-5w, N-7c, F-1b
Second Quest...
Hearts: A-3t, G-1w, K-4w, P-3, P-6
White Sword K-1, Magic Sword J-1r, Letter B-2r, Bracelet E-3s
Dungeons: H-4, E-4s, M-4w, L-2r, F-5, A-4t, M-7c, J-2b, A-1b